Fake Dead or DIE
Estimated value
About $959K
$320K to $1.9M: 3 to 6 months of estimated revenue at about 888K visits a day.
Low confidence. It's worked out from public numbers the same way as our board; real earnings decide a real price.
- Players right now
- 5,274
- Visits a day
- 888K
- Total visits
- 5.1M
- Rating
- 74.9%
Live from Roblox
Since our last daily reading
10,679 favorites
7,364 votes
What stands out
- Speeding upAbout 888K visits a day since our last reading, 3.5× its lifetime average of 256K. It's getting more traffic now than it ever has.
- Inside the breakout windowLaunched 20 days ago. Of the young games in Roblox's top 100 that we studied, 74% were under 60 days old, and the typical one was 37 days old.
- Updated 8 hours agoEvery new hit we studied had been updated in the past week, and the typical one in the last 9 hours.
Worth knowing
- Average time per visitAbout 8.6 minutes per visit, above GameAnalytics' 6.6-minute median but short of the top quarter (14.5).
- Already well monetized22 developer products, the priciest at 14,999 Robux, and 0 game passes. Less room to grow earnings by adding purchases.
- The group runs other gamesIt has 3 public games, the biggest being Don't Pour Too Much! 🌈 with 2.8M visits. Buying only this one means moving it out of their group, so ask how they'd hand it over.
The full read
What to check before you buy or sell, its passes and products with their prices, who owns it, how many servers are running, its age rating and buyer signals, with our call on it.
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Players, visits and votes were read from Roblox's public data at Nov 1, 3:28 AM UTC, and pages refresh within the hour. Trends come from our daily readings, the last on Oct 31, 2026. Visits a day and value are our estimates.