[WORLD 2] Steal a Superpower!
Estimated value
About $18K
Likely $9K to $37K: about $12K a month in revenue × 1.5 months.
It isn't on Roblox's Top Earning chart today, which runs down to games earning about $24K a month, so it most likely earns less than that. Fast-rise genre, usually 1 to 2 months of revenue; we use 1.5.
Low confidence. It's worked out from public numbers the same way as our board; real earnings decide a real price.
- Players right now
- 3,328
- Visits a day
- 18K
- Total visits
- 444K
- Rating
- 99.2%
- Rank in its genre
- #35 of 76
Live from Roblox
Lifetime average
24,577 favorites
22,923 votes
Young Incremental Simulator games on Roblox's charts today
What stands out
- Inside the breakout windowLaunched 24 days ago. Of the young games in Roblox's top 100 that we studied, 74% were under 60 days old, and the typical one was 37 days old.
- Updated less than an hour agoEvery new hit we studied had been updated in the past week, and the typical one in the last 9 hours.
- Players like itRated 99.2% from 22,923 votes. Good, though rating alone doesn't separate hits: in our study hits averaged 92% and games that stayed small 91%.
- The only game in its group69% of recent hits are set up this way. It makes a sale simple: the group changes hands and the game goes with it.
Worth knowing
- Follows a current trendIts name follows a trend (steal, grow, brainrot, RNG and the like). Trend games can rise fast and fade fast, so we price them on 1 to 2 months of earnings instead of 3 to 6.
- Already well monetized300+ developer products, the priciest at 1,599 Robux, and 5 game passes. Less room to grow earnings by adding purchases.
- Small serversUp to 6 players per server. Recent hits run small servers too: a median of 12, against 20 for older top games.
The full read
What to check before you buy or sell, its passes and products with their prices, who owns it, how many servers are running, its age rating and buyer signals, with our call on it.
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Your game? Value it with your real earnings or tell us you're open to selling.
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Players, visits and votes were read from Roblox's public data at Nov 4, 4:19 AM UTC, and pages refresh within the hour. Trends come from our daily readings, the last on Nov 3, 2026. Visits a day and value are our estimates.