[🎃UPD] +1 Ride Pets to Fight
Estimated value
About $73K
$24K to $146K: 1 to 2 months of estimated revenue at about 203K visits a day.
Low confidence. It's worked out from public numbers the same way as our board; real earnings decide a real price.
- Players right now
- 2,878
- Visits a day
- 203K
- Total visits
- 1.5M
- Rating
- 99.2%
- Rank in its genre
- #45 of 76
Live from Roblox
Since our last daily reading
95,607 favorites
44,158 votes
Young Incremental Simulator games on Roblox's charts today
What stands out
- Speeding upAbout 203K visits a day since our last reading, 4.9× its lifetime average of 41K. It's getting more traffic now than it ever has.
- Inside the breakout windowLaunched 36 days ago. Of the young games in Roblox's top 100 that we studied, 74% were under 60 days old, and the typical one was 37 days old.
- People stay a whileAbout 20 minutes per visit, in the top quarter of games by GameAnalytics' benchmarks (the top quarter starts at 14.5 minutes).
- Updated 11 hours agoEvery new hit we studied had been updated in the past week, and the typical one in the last 9 hours.
Worth knowing
- Follows a current trendIts name follows a trend (steal, grow, brainrot, RNG and the like). Trend games can rise fast and fade fast, so we price them on 1 to 2 months of earnings instead of 3 to 6.
- Already well monetized144 developer products, the priciest at 3,999 Robux, and 11 game passes. Less room to grow earnings by adding purchases.
- Small serversUp to 8 players per server. Recent hits run small servers too: a median of 12, against 20 for older top games.
The full read
What to check before you buy or sell, its passes and products with their prices, who owns it, how many servers are running, its age rating and buyer signals, with our call on it.
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Players, visits and votes were read from Roblox's public data at Nov 1, 3:35 AM UTC, and pages refresh within the hour. Trends come from our daily readings, the last on Oct 31, 2026. Visits a day and value are our estimates.