🎨 Draw the Other Half!
Estimated value
About $51K
Likely $25K to $106K: about $11K a month in revenue × 4.5 months.
It isn't on Roblox's Top Earning chart today, which runs down to games earning about $23K a month, so it most likely earns less than that. Slow-build genre, usually 3 to 6 months of revenue; we use 4.5.
Low confidence. It's worked out from public numbers the same way as our board; real earnings decide a real price.
- Players right now
- 617
- Visits a day
- 47K
- Total visits
- 706K
- Rating
- 63.1%
Live from Roblox
Lifetime average
4,518 favorites
461 votes
What stands out
- Inside the breakout windowLaunched 15 days ago. Of the young games in Roblox's top 100 that we studied, 74% were under 60 days old, and the typical one was 37 days old.
- People stay a whileAbout 19 minutes per visit, in the top quarter of games by GameAnalytics' benchmarks (the top quarter starts at 14.5 minutes). This is rough, since it uses lifetime visits.
- Updated 18 hours agoEvery new hit we studied had been updated in the past week, and the typical one in the last 9 hours.
- The only game in its group69% of recent hits are set up this way. It makes a sale simple: the group changes hands and the game goes with it.
Worth knowing
- Fewer favorites than most6.4 favorites per 1,000 visits, against 16.5 for the typical game on today's board.
- Fine for most brand dealsRated Mild (crude humor (mild)), with no outside brands in the name. Most brands are fine with that; family-only brands prefer games rated Minimal.
The full read
What to check before you buy or sell, its passes and products with their prices, who owns it, how many servers are running, its age rating and buyer signals, with our call on it.
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Players, visits and votes were read from Roblox's public data at Nov 11, 10:47 AM UTC, and pages refresh within the hour. Trends come from our daily readings, the last on Nov 10, 2026. Visits a day and value are our estimates.